Deathgrock


 * "The mysterious radio wave caused several grocks to meld into this terrible beast. Dillon's attacks bounce off its thick hide, but maybe he can aim for the space between its armor."

The Deathgrock is the final boss of Dead-Heat Breakers. It appears during the Death Charge phase encountered normally in the game, the main difference being the command ship causes remaining grocks and ore to fuse together, thus creating this monster.

Appearance
It has all of the typical features of a Formula 1 race car, from both appearance to movement.

It substantial front, large exhaust in the back, several bumpers, and large rear wings. It shares the crystal Mohawks shared among many grocks in the game and has several large, singular rock wheels similar to the bikes used by motogrocks and other Death Charging grocks.

Fighting Style
During the death charge phase, it will circle around the entire area on the big open road surrounding the village. At the start of the battle, a 6 minute countdown is initiated. If the grock isn't defeated during that countdown, it will change into its own final form and destroy the base that both Russ and the "Breaker" weapon is located at, resulting in a game over.

Once you make contact, it will start attacking immediately with either a barrage of projectiles which will cause red-electric pillars to pop for a moment, file small circular gas clouds that will either forms boulders or just harm Dillon, or it will quickly rotate clockwise and then counter clockwise to knock Dillon back.

When it takes enough damage, it will drop speed orbs and then immediate use a nitro-esque boost to get as far away from Dillon as possible. It will also drop one of the 2 back wings and form a protective gas wall to guard its remaining quartz weak point, but the wings themselves also have weak points to exploit.

Once the 5 quartz are destroyed, the back of the grock explodes resulting in an opening that Dillon must jump into and in it, a lone-red crystal core awaits to be destroyed. Like the Ultimogrock and Wheelgrock before it, the core has several defenses of its own. Ranging from Spawning variations of Crysogrocks and voltgrocks, to electric pillars surrounding the core erupting in erratic patterns.

Once it's destroyed, the grock starts self destructing and the Command Ship attempts to flee. Unfortunately for it, the Breaker weapon finishes recharging, with both Russ and the player's Amiimal firing the weapon and destroying the Command Ship once and for all.