Stranger

Stranger is mysterious ranger that appears in Dillon's Rolling Western: The Last Ranger. He is one of the clients that you talk to for completing tasks about ranger tactics using your allies. He also gives you helpful strategies in exchange for Grock Coins. He also operates the Jukebox, after clearing the Dillon's Rolling Western: The Last Ranger once. He reappears in Dillon's Dead-Heat Breakers, where the player can borrow cash from him if they do not have enough money to hire more Amiimal gunners. After completing the stage, Stranger will meet the player outside and force them to pay him the amount of money they borrowed from him.

Stranger Hints/Quotes
These are the hints, tips and tricks that Stranger tells Dillon in exchange for Grock Coins. He tells Good News for 1 Grock Coin and Great News for 5 Grock Coins. In each stage, he has different information to share.

Any Stage
Stranger: - Hey, ranger. How goes things?


 * I have some news I think you'll be interested in.


 * I'll tell it to you for a grock coin.


 * So ranger. Do you want to hear what I have to say?


 * Wait--you don't have a grock coin. Oh, you'll get one eventually.


 * Grock coins are an unusual form of currency...


 * You can only get them from grocks in treasure hunts.


 * Treasure hunts, you ask? Sorry, I didn't mean to confuse you.


 * Just be patient, my friend.

Good News
Stranger: - "There are always three of them in every stage...


 * Three hidden doors leading to ancient ruins. If I were you, I'd keep looking until I found all of them."


 * "Try grabbing four scruffles lickety-split...


 * Something a little special will happen."

Great News
Stranger: - "If you equip any gun tower with a cannon...


 * you'll get a lot of bang for your buck!"


 * "On the first day, keep an eye on which dens the grocks come out of.


 * This knowledge might help you in the following days if you can remember it."

Good News
Stranger: - "You may already know this, but those Red Helmet Rocks ...
 * You can chip 'em off of Bossgrocks. rind 'em down!"


 * "You know the stones you can break with a dash roll? Break three of them quickly.


 * It doesn't hurt to try it."

Great News
Stranger: - "If you're going to set up a shotgun...


 * I'd recommend doing so on tower #1...or tower #5."


 * "An ally can really help in a fight against a Bossgrock."

Good News
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Great News
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Good News
Stranger: “If you want to rumble with Motogrocks, don’t chase after them…

Head ‘em off at the pass. I mean, let ‘em come to you and then fight ‘em!”

Stranger: "Once you put up a block wall, that’s it. It’s staying up.

Therefore, you need to think carefully about the timing when you put one up.”

Great News
Stranger: - “Long cannons can’t hit the Motogrocks when they’re on the move.

But they do stop moving when they prepare to invade the village…

And when they do, the long cannon will bushwhack ‘em!”

Stranger: - “If you want tower weapons to hit a Motogrock, stop it with a freeze crystal.”

Good News
Stranger: - “The rail switches don’t just affect the train’s path.

You can also use them to set a route to divert attacking Boomgrocks.”

Stranger: - “Even though they’re weak, it takes some time to defeat Maskgrocks…

Try using bombs on those types of grock groups to save time fighting them.”

Great News
Stranger: - “If you set two gun towers to cover the easternmost route, you’ll see a great demonstration of firepower.

Give it a try!”

Stranger: - “The block walls can keep the grocks away from the village by temporarily diverting them.

Just keep an eye on where the detour takes them…”

Good News
Stranger: - "Don’t take on that grock den right outside the village.

Leave that one to the gun tower and concentrate on something else."

Stranger: - "If you bring a ranger to this stage who doesn’t do well walking through mud…

As you’d expect, he’ll struggle to get anything done and won’t be very productive."

Great News
Stranger: - "In this stage, being closefisted with your dynamite money is suicide!

Controlling the water’s edge over in the northeast is also important for victory.

As for what makes that area so special, well, go see it with your own eyes."

Great News
Stranger: - ??

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Trivia

 * The Stranger operates Jukebox with all songs of Dillon's Rolling Western and some others are used in the Dillon's Rolling Western: The Last Ranger.